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Office comedy · d20 rulebook

At the office

  • 2–5 players
  • Difficulty 1 of 3
  • Not recommended under 10
  • Available in: Français, English, Español, Deutsch, Italiano

Santa has gone off to “recharge” in Tahiti. At headquarters, Mrs. Claus has handed the season to the only department still available: Open Space No. 4. Four desks, a temperamental photocopier, a leaking coffee machine, and a freshly promoted boss who is convinced everyone adores him. There are 24 days left to save Christmas.

The rulebook at a glance

  • d20 + attribute
  • 4 attributes
  • The memo
Read the rules

Choose an adventure

  • Campaign

    Operation December 24

    3 sessions · 3 Dice to reach the end · office humour, team spirit, saving Christmas

    Cost: 1 Die per session, for the whole table

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By the Icotale team

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What the problem is, in a few words.

The world

The rulebook

Resolving actions

  1. Roll 1d20 and add the attribute modifier: 10 or more succeeds at a simple task, 13 at a risky task, 16 at a feat worthy of elf of the month.
  2. A natural 20 earns a photo on the “Elf of the Month” wall; a natural 1 ends in a performance review.

Initiative : 1d20 + Stealth modifier

Attributes

Gab GAB
Convincing, presenting in meetings, dodging the question, reassuring management.
Tinker TIN
Building and repairing toys, sleighs and, with some luck, the photocopier.
Paperwork PAP
Forms, regulations, archives, finding the right file at the right time.
Stealth STE
Hiding, dodging a chore, slipping out of a meeting without anyone noticing.

Special rules

The memo
Once per session, the open space manager issues a memo that changes a rule of the scene (“The word problem is banned”, “Everyone speaks in rhyme until noon”). The others follow it, or get round it without being caught: an elf caught getting round it ends up in a performance review.
The coffee break
Once per session, a player tells the coffee machine what their elf really thinks of the situation, their colleagues or the boss. They may then reroll a failed roll. The machine leaks, but it keeps secrets.

Character creation

Roll 4 dice with 6 faces per attribute, keep the 3 best · 2 rerolls allowed4d6kh3

Origins

Assembly line elf
Twenty seasons assembling electric trains; +1 to Tinker.
Accounts elf
Knows by heart what a candy cane costs and the photocopier code; +1 to Paperwork.
Seasonal intern
Started on Monday, more motivated than ever, still doesn’t know where the toilets are; +1 to Gab.

Vocations

Open space manager
Promoted this morning, convinced everyone adores them. Signs the memos and makes the decisions, good or bad.
The overachiever
Follows every rule to the letter, arrives before everyone else and makes sure people know it.
The brilliant slacker
Does as little as possible, but always finds the solution at the last minute.
The creative
One idea a minute, one good one a week. Nobody knows which.
The gossip
Knows everything about everyone, before everyone else. It isn’t gossip, it’s information.

Derived values

Hit points
10 + Tinker modifier
Defense
10 + Stealth modifier
Initiative
1d20 + Stealth modifier

Starting equipment

  • An “Open Space No. 4” access badge
  • A mug with their name on it (almost spelled right)
  • A stapler

Veils

Topics kept off screen: the Narrator never shows or describes them.

  • heavy humiliation