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Occult investigation · d100 rulebook

Paris 1926

  • 2–4 players
  • Difficulty 2 of 3
  • Not recommended under 14
  • Available in: Français, English, Español, Deutsch, Italiano

Montparnasse dances until dawn, but in the catacombs someone recites verses no poet ever wrote. An investigation among cabarets, studios and séance parlours.

The rulebook at a glance

  • d100 roll-under
  • 5 attributes
  • Mental balance
Read the rules

Choose an adventure

  • Campaign

    Verses of the Night

    5 sessions · investigation, cabarets, catacombs

    Cost: 5 Dice for the whole table

    Create a table

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By the Icotale team

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What the problem is, in a few words.

The world

The rulebook

Resolving actions

  1. Roll 1d100: a result lower than or equal to the skill is a success.
  2. Half the skill or less: major success.
  3. A fifth or less: extreme success.
  4. 96 to 100: fumble.

Initiative : Finesse

Attributes

Vigour VIG
Health, strength, running.
Finesse FIN
Agility, stealth, lock-picking.
Erudition ERU
Libraries, dead languages, the occult.
Intuition INT
Spotting a lie, a detail, a danger.
Charm CHM
High society, persuasion, connections.

Special rules

Mental balance
Each encounter with the unspeakable costs 1d6 points of Intuition. At 10 or less, the character is haunted: the Storyteller gives them a mania. A calm week between two sessions restores 1d6 points, without going above the starting value.
Clues
Essential clues are always found; a successful roll gives more of them, or gives them faster.

Character creation

Roll 3 dice with 6 faces per attribute, multiply the total by 5 · 2 rerolls allowed3d6x5

Origins

Parisian upper class
Money and salons; +10 Charm.
Russian exile
Languages and memories; +10 Erudition.
Child of the backstreets
The street and its codes; +10 Finesse.

Vocations

Journalist
Notebook, camera, curiosity.
Painter
A trained eye and bohemian friends.
Inspector
Police card and service revolver.
Medium
Sees what others cannot.

Derived values

Hit points
Vigour ÷ 10
Defense
Finesse ÷ 2
Initiative
Finesse

Starting equipment

  • A notebook and a pencil
  • A flashlight
  • A few francs

Veils

Topics kept off screen: the Narrator never shows or describes them.

  • violence against children
  • sexual violence
  • sacrifices